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Apex Before Impact: press kit

Four minutes to become the biggest thing on the map before the asteroid hits.

Fact sheet

Game
Apex Before Impact
Genre
Dinosaur evolution roguelite
Developer
ToastWorks (one developer)
Engine
Godot 4
Platforms
Android (Google Play, coming) ยท playable web demo on itch.io
Run length
4 minutes, hatchling to asteroid
Players
Single player
Website
www.lt3.dev/ApexBeforeImpact
Web demo
tostworks.itch.io/apex-before-impact
Press contact
scrawnytoast@gmail.com

Release: the Android version is coming to Google Play (no date yet). The browser demo is playable now. The Android version shows an ad when you evolve into your second and third form and has an optional purchase to remove ads; there is no account.

Description

Short: Hatch, eat, evolve. Four minutes to the asteroid. A dinosaur evolution roguelite.

Apex Before Impact is a dinosaur evolution roguelite. Every run starts as a hatchling beside a nest of eggs, at the bottom of the food chain. Eat what is smaller than you, level up, evolve into something bigger every five levels, and still be standing when the sky falls.

A Tiny T-Rex Descendant becomes a Velociraptor, then a T-Rex. A Dimorphodon grows into a Quetzalcoatlus, a Kronosaurus into a Mosasaurus. Seven bloodlines, fifteen levels in five worlds, five world bosses, and a final stand against the asteroid itself. It is made by one developer, no publisher.

Features

Trailer

30 second teaser: youtu.be/PfIWrZE8ccU. All footage is captured from the game.

Logo and icon

Banner (1920 x 720, shown at the top of this page): download.

Screenshots

1920 x 1080, captured from the game. Click for the full-size file.

Credits and contact

Developed by ToastWorks, one developer. Made in Godot. Press, review keys and interview requests: scrawnytoast@gmail.com. Please credit the game as "Apex Before Impact by ToastWorks".

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